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1. How to fix the HAV problem - in Feedback/Requests [original thread]
Currently, HAVs are in a weird place right now where they're both very powerful yet overpriced isk-wise. There's no doubt that a tank is more powerful than infantry; in fact, come PC tanks as they are now will be a necessity to be competitive. The...
- by Aegis Scientiafide - at 2013.05.09 20:59:00
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2. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
I agree with your assessment regarding how the game should be developed. The reason I wanted to play dust is precisely because I thought it was going to be different. I'm already tired of COD and Battlefield, if I wanted to play those games I woul...
- by Aegis Scientiafide - at 2013.05.07 02:19:00
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3. How to combat sp inequality (without resetting sp) - in Feedback/Requests [original thread]
Upon hearing of the new uprising build that was coming out, I figured I'd let this go until I saw how CCP handled their skill tree. Upon seeing that there are now more skills per role, with higher overall sp costs to maximize these roles, and (wor...
- by Aegis Scientiafide - at 2013.05.07 00:05:00
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4. Idea to make AFK farming impossible for most - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I was just about to go 'No, too easy to abuse' then I read your post. It's better than some - however, I would increase the timer to 30 seconds. EDIT: But elastic band + stick... Yea I thought about the elastic band ...
- by Aegis Scientiafide - at 2013.04.04 21:59:00
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5. Idea to make AFK farming impossible for most - in Feedback/Requests [original thread]
Give every player the option to initiate a "kick player" command that can be used on members of their team. When a member is targeted with this command, the system tracks their activity to see if they're pressing any buttons. If they don't press a...
- by Aegis Scientiafide - at 2013.04.04 21:02:00
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6. Warpoints for canceling opponent's hacking in progress - in Feedback/Requests [original thread]
As several others may have noticed, when an enemy's hack is in progress, players have the option to cancel their hacking. Players may have also noticed that doing that takes way longer than hacking the objective normally. Personally, when I play a...
- by Aegis Scientiafide - at 2013.04.04 20:49:00
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7. Grenade Spam - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please fix grenade spam this includes flux and anti vehicle grenades it's annoying that mercs can just throw down a nano hive or stand on a supply depo and throw constant grenades. It makes them more effective then a forge gu...
- by Aegis Scientiafide - at 2013.04.04 19:47:00
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8. Controller vs KBM - in Feedback/Requests [original thread]
KA24DERT wrote: Indianna Pwns wrote: Disposable Meatbag wrote: Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. ...
- by Aegis Scientiafide - at 2013.04.01 20:26:00
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9. How to combat sp inequality (without resetting sp) - in Feedback/Requests [original thread]
I think it's safe to say that as the game progresses the sp inequality between new players and vets will be problematic. The good news, however, is that after a certain point a specialized role simply cannot improve further sp-wise, since there's ...
- by Aegis Scientiafide - at 2013.04.01 19:49:00
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10. Stats don't accurately display contributions in the battlefield - in Feedback/Requests [original thread]
Logi Bro wrote: The only stats that I feel must absolutely 100% be added into the game are: WP/D ratio and an ISK Destroyed/ISK Lost ratio. Though I am 99% sure CCP has said they will add much of what you proposed, I don't think it's their main...
- by Aegis Scientiafide - at 2013.03.19 19:24:00
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11. Stats don't accurately display contributions in the battlefield - in Feedback/Requests [original thread]
I know it's not a big issue or anything but I figured I'd bring it up. The main problems with the current stat system is that it doesn't accurately represent how effective a support role is in battle (which has been brought up), but it is also mis...
- by Aegis Scientiafide - at 2013.03.19 19:11:00
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